![]() ![]() ![]() #=# # ▼ Yanfly Engine Ace - Button Common Events v1.00# - Last Updated: 2012.01.09# - Level: Normal# - Requires: n/a# #=$imported = # Do not remove this. I hope I'm making enough sense here guys :sĪn idea would be perhaps to bind the common event script to a switch, which will hopefully activate/deactivate the script depending on the state of the switch? Is there any possible way I can simply stop this script from running by using script calls, and then restart it whenever I feel like it? I want to stop the common event script from running through an event's script call. My problem is that players are able to press the "D" button even while already placing events, which creates a copy of that event and has the player moving two of the same object at once. great, right? Well, common event #1 activates a building script which brings up a menu and allows me to place events on the map. Technically, this will call common event #1 whenever I press the button "D" on my keyboard. # new method: update_button_common_eventsįor key in YEA::BUTTON_EVENT::COMMON_EVENT ![]() Update_button_common_events unless scene_changing? # computer damage, incontinence, explosion of user's head, coma, death, and/orĪlias scene_map_update_scene_bce update_scene # ▼ Editting anything past this point may potentially result in causing # If you do not wish to associate a button with a common event, set the The following chart shows the respective keyboard buttons. # This sets the common events that are to run when the particular button # it will run with RPG Maker VX without adjusting. # This script is made strictly for RPG Maker VX Ace. # Modify the COMMON_EVENT hash in the script module to adjust which common # to an open slot below ▼ Materials/素材 but above ▼ Main. # To install this script, open up your script editor and copy/paste this script This script allows usage of the L, R, X, Y, and Z buttons by # 3 of those are used (A, B, and C) on the field map. # RPG Maker VX Ace supports 8 different action buttons to use. # 2012.01.09 - Started Script and Finished. # ▼ Yanfly Engine Ace - Button Common Events v1.00 ![]()
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